The online gaming and e-sports sector is one of the main targets of DDoS attacks. As a result, it is essential for hosting platforms to be permanently protected against these frequent, massive threats. DDoS attacks exploit the non-connected mode for UDP, a protocol that is commonly used by video games and voice servers. This is why we have developed a type of anti-DDoS protection that is specifically designed for this sector. Via both lab tests and real-user tests, they studied and identified the vulnerabilities of different applications, and the different attack strategies. With this retro-engineering work, we have been able to provide solutions that are adapted for each type of game. For each attack type we have identified, we have built a specific solution deployed as closely as possible to the servers, and directly integrated into Tilera hardware. One of our most important innovations is a filter that analyses incoming and outgoing traffic to identify legitimate requests even more accurately. It can also distinguish real customers from harmful attacks on a server. Anti DDoS.
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